AI Insights · Timothy · July 2022
Top 5 PVP Games on Android in Belarus, Q2 2022
In Q2 2022, the top 5 PVP games on Android in Belarus showed diverse trends in downloads, revenue, and active users, with notable performances by Stumble Guys and Roblox.
Throughout the second quarter of 2022, the top 5 PVP games on Android in Belarus demonstrated varied performance trends. Here is a detailed look at how each game fared, based on data from Sensor Tower.
My Singing Monsters, developed by Big Blue Bubble Inc, saw a decline in weekly downloads from around 24K at the start of Q2 to just over 2K by the end of June. Weekly revenue for this game fluctuated, peaking at approximately $760 in early April and gradually declining to around $349 by the end of the quarter. Active users also decreased, from about 47K at the start of the quarter to around 33K by the end of June.
Subway Surfers by SYBO Games maintained a relatively steady performance in terms of downloads, with figures fluctuating between 8K and 14K throughout the quarter. Revenue for the game showed a slight increase, starting at $19 and reaching $46 in mid-June. Weekly active users peaked at around 233K at the end of May before settling at approximately 179K by the end of June.
Stumble Guys from Scopely showed impressive growth during Q2 2022. Weekly downloads surged from around 1.5K at the end of March to over 25K by the end of June. Revenue followed a similar upward trajectory, starting from negligible amounts and reaching approximately $1.1K in the last week of June. Active users also rose significantly, from around 5K at the start of the quarter to over 100K by the end.
Roblox, developed by Roblox Corporation, experienced steady performance in terms of downloads, hovering between 7K and 14K throughout the quarter. Weekly revenue fluctuated slightly, with figures ranging from approximately $1.9K to $3K. Active users remained relatively stable, averaging around 450K to 500K throughout the quarter.
Going Balls by Supersonic Studios LTD had a mixed quarter. Weekly downloads ranged from around 4K to 11K, with no revenue reported for the period. Active users showed a downward trend, starting at around 33K and ending the quarter with approximately 23K.
For more detailed insights and trends, visit Sensor Tower.